Welcome

Become a part of the old Vanilla world. Set up your client according to our guide.

If you have any questions, read the FAQ first. In case you don’t find the answer, you can try asking on our IRC.

Most our services are to be found on the web page of the TwinStar project, under which Kronos belongs.

Account Manager

In order to play on Kronos, you need a game account created in the account manager.

Account manager also contains many useful features like the character auction or donate system. You can purchase Stars through the donate system, and for these Stars you can then buy special mounts, pets or tabards that cannot be obtained in-game.
You cannot buy any gear this way!
However, in our character auction you can spend your Stars on characters that were leveled up by Kronos players.

Forum

On our forum you can take part in numerous lively discussions, suggest improvements for the server or comment on what you don’t like.
There are also various videos from our players, guides, sections dedicated to both PVE and PVP and many others.

If you encounter a player violating server rules by misbehaving, abusing a bug etc., you can (and are obliged to) report him to the forum Blacklist.

If you want to become a part of the community you need to create a separate forum account. With this account you can also log in to our TwinHEAD database.

Armory

Kronos has its own Armory, where you can search for characters, guilds and various statistics like Honor ranking.

The armory contains a talent calculator.

TwinHead

It’s our gaming database, where you can find information concerning NPCs, quests, zones etc. It includes plenty of features: Bosskills, detailed statistics from every instance encounter, changelog and much more.

It is also a place where you are supposed to report bugs you find in-game (and only them!) – malfunctioning quests, NPCs, items, spells etc.

Full steam ahead

Dear Community!

We are sorry for the radio silence over recent months. We know the entire community has been waiting with baited breath for an update, especially about Naxxramas.

As some of you may know, most of our Developers are university students. They devote their time and effort to help develop the project while managing Bachelor and Master degree work. In the past couple months, real life work, unfortunately, piled up on their plate which (as we hope you can understand and appreciate) divided their time. With the semesters coming to an end, our Developers are committed to start kicking some programming butt to make up for any lost time.

Right now the timeline looks as such:

Abomination Wing is expected to be ready for testing in Early/Middle July.
Development of the further two wings will be much faster than the previous ones.
So, the big question that is on everyone’s mind – when is Naxxramas going to be released?
If everything goes according to schedule and there are no setbacks, we expect to have Naxxramas ready at the latest by the end of Quarter 3. More details will be released closer to the start of the Scourge Invasion (we can’t wait!)

Other tidbits of news that we would like to pass along.
Players playing on Macs hopefully have noticed and been enjoying the transport fix which unfortunately plagued Mac client users since 2005. We have not stopped there as we have put some additional work into transports, which is still in progress. The entire revamp should hopefully bring a lot of quality of life changes (examples: pets/totems working on boats/zeppelins, working on fixing the crash that occurred when traveling with a party member, etc…)

We have also a few staff members who have been working hard to transition to our developer team. They have been putting in a lot of long hours and a lot of work, and they deserve a kudos for their commitment to both Kronos and growing their skills.

Thank you all for your patience, we are excited for the completion of Naxxramas and for everyone to relive what is probably one of the best (if not the best), and most challenging raids.

See you in Azeroth!
Safe travels