Become a part of the old Vanilla world. Set up your client according to our guide.

If you have any questions, read the FAQ first. In case you don’t find the answer, you can try asking on our IRC.

Most our services are to be found on the web page of the TwinStar project, under which Kronos belongs.

Account Manager

In order to play on Kronos, you need a game account created in the account manager.

Account manager also contains many useful features like the character auction or donate system. You can purchase Stars through the donate system, and for these Stars you can then buy special mounts, pets or tabards that cannot be obtained in-game.
You cannot buy any gear this way!
However, in our character auction you can spend your Stars on characters that were leveled up by Kronos players.


On our forum you can take part in numerous lively discussions, suggest improvements for the server or comment on what you don’t like.
There are also various videos from our players, guides, sections dedicated to both PVE and PVP and many others.

If you encounter a player violating server rules by misbehaving, abusing a bug etc., you can (and are obliged to) report him to the forum Blacklist.

If you want to become a part of the community you need to create a separate forum account. With this account you can also log in to our TwinHEAD database.


Kronos has its own Armory, where you can search for characters, guilds and various statistics like Honor ranking.

The armory contains a talent calculator.


It’s our gaming database, where you can find information concerning NPCs, quests, zones etc. It includes plenty of features: Bosskills, detailed statistics from every instance encounter, changelog and much more.

It is also a place where you are supposed to report bugs you find in-game (and only them!) – malfunctioning quests, NPCs, items, spells etc.

Upcoming PVP Related Changes

Dear Community,

We will be making some changes at the end of December / beginning of January that we expect to have a positive impact on the PVP Community. These features will be implemented on Kronos, and will also be featured on Kronos III at launch.

  • A command will be introduced allowing players to queue for battlegrounds from anywhere in the world. At the end of each battleground, players will be returned to the world location that they joined from (not where they queued from).
  • We will be reverting the change made to hide HP values.
  • When group-queuing, party leaders will be able to re-queue the group at any time (regardless of whether or not some players are already in queue). This will reset the queue position for all players in the group.
  • The “empty” PVP bonus weekend will be removed. We will circulate between the 3 battlegrounds without a break.

There are a few other items we’re working on, but we do not have an ETA for them yet.

  • Repeatable battleground quests will be fixed (turning in marks), where XP will be awarded below level 60. This will yield a small amount of silver at level 60.
  • High rank players will not receive reduced honor for killing low rank players (i.e. R13 killing an R1, will receive the same honor as an R1 killing an R1)
  • Persistent character sessions will be fixed, meaning players will no longer be able to use ALT+F4 to disappear from combat.