Naxxramas Updates, Kronos III, and Kronos TBC
Naxxramas has been cleared and we have lots of exciting news to share. First, we’d like to congratulate Vanguard on their server first kill of Kel’Thuzad! We know this was not an easy feat and we have been amazed at the effort so many of you have put into your progression through Naxxramas. We’re aware of the concerns around the difficulty of the raid, and while we have our own opinions on the content, we’re looking to you, the community, to provide some feedback on your experience so far. Please thoroughly read this forum post, and vote on the poll: https://forum.twinstar.cz/showthread.php/120871-The-Question-of-Naxxramas-Difficulty-Vol-2
A small but significant change is being made to Plaguebloom, which will be live on the next server update. These changes include additional nodes and a more randomized timer, similar to how Black Lotus works. You should expect to see Plaguebloom more frequently when roaming the zones that they spawn in, and the increased supply should provide some relief to the high prices.
With all vanilla content now released, there has been a lot of chatter about what is next for Kronos. We’ve hinted about upcoming projects, and we’d now like to confirm our plans for the future.
In late Q1 / early Q2 we will launch Kronos III — a fresh vanilla WoW server with a 15-18 month content release timeline. By launching Kronos III on a platform that has seen thousands of hours of development, our team will be able to focus on features and fixes that we know the community will look forward to. All future development work not directly associated with content timelines, will be pushed to both Kronos and Kronos III simultaneously. More details around what to expect from Kronos III, including the exact release date will be announced in the next 6-10 weeks.
We’ve also started work on Kronos TBC, which will allow players to continue their journey into the Burning Crusade. Kronos TBC will be based on the Kronos core, meaning that it will inherit all of the fixes made to the Kronos servers. Kronos TBC will launch on the 2.0.1 patch (TBC Talents, level cap of 60), allowing new players an opportunity to join and catch up to all of the characters copied from Kronos and Kronos III. Some more details on Kronos TBC will be announced in the coming months.
For the immediate future, Kronos 1 will continue to see development efforts in the way of bug fixes and quality of life changes. We will continue to closely monitor the suggestions forum and look for changes that can be made to improve the overall player experience. Currently we’re assessing some of the PvP suggestions, and we look forward to the other ideas that are presented in the future.
– The Kronos Team