Welcome

Become a part of the old Vanilla world. Set up your client according to our guide.

If you have any questions, read the FAQ first. In case you don’t find the answer, you can try asking on our DISCORD server.

Most our services are to be found on the web page of the TwinStar project, under which Kronos belongs.

Account Manager

In order to play on Kronos, you need a game account created in the account manager.

Account manager also contains many useful features like the character auction or donate system. You can purchase Stars through the donate system, and for these Stars you can then buy special mounts, pets or tabards that cannot be obtained in-game.
You cannot buy any gear this way!
However, in our character auction you can spend your Stars on characters that were leveled up by Kronos players.

Discord

Discord is a service that allows you to communicate with other players and members of the Kronos Team. You can use text channels as well as voice channels.

How to get on Discord:
Visit https://discordapp.com/ website where you can choose between downloading app for windows, smartphone or web service.

To join Kronos discord you only need to use our invitation
Discord invitation: https://discord.gg/yzQSnNp

The only thing you have to do is to make an account and then click on the invitation above. After these steps, you will be directed to the Kronos Discord.

We are looking forward to seeing you there.

Note: To prevent abuse our bot will kick all users with recently created accounts. Your account has be at least one hour old.

Armory

Kronos has its own Armory, where you can search for characters, guilds and various statistics like Honor ranking.

TwinHead

It’s our gaming database, where you can find information concerning NPCs, quests, zones etc. It includes plenty of features: Bosskills, detailed statistics from every instance encounter, changelog and much more.

It is also a place where you are supposed to report bugs you find in-game (and only them!) – malfunctioning quests, NPCs, items, spells etc.

No Cause for Concern

Dear Players,

We want to apologize for the long gap without any news, but now we are able to give you the overdue status update.

The first thing to address is the planned release date. Unfortunately, we have to accept the fact that we will not be able to keep up with our original aim to release Kronos by the end of 2014. This saddens us as much as you, but there are a couple of things we still want to improve before the launch and these matters will be worked on with full steam starting in a little more than a week. Nonetheless, we still believe we are on a good track and hope to be able to give you more detailed information about the release date as we progress through the last important issues.

Before that, there will be a meeting with members of the other TwinStar projects as well as the TwinStar administration in the upcoming week to organize and ensure a proper launch for Kronos. From this meeting, we expect positive results that will help us on the final steps towards release and we will, of course, inform you about the outcomes.
Within the next week or two we also intend to update our FAQ to address some of the questions that have been been cause for intense discussions on our forums, including possible reevaluations of issues such as multiboxing, battleground queueing mechanics and more.

So far, the project has drawn a lot of attention and more importantly, you the community has grown larger and larger. This shows us that we are on the right track and even though we have to delay the launch a bit further, we will make sure that it is worth the wait. We are more confident than ever that Kronos will be the huge success that we have been hoping for since restructuring the project last summer.

The last thing we want to address, for now, is that because of the large size of the community and the high number of people anticipating the launch of Kronos, we are looking for dedicated people who are interested in contributing to this project and helping out as a Developer, Forum Moderator, or Community Manager.
While requirements for Developers and Forum Moderators can be found in our previous recruitment post, this is the first time we are actively trying to recruit a dedicated Community Manager.

As Community Manager we would like you to directly engage and interact with our current members and followers on all social media platforms as well as providing the occasional feedback on the Forums. As always, creativity and self-reliance are very important to us and previous experience is highly appreciated but not a necessary prerequisite.

Thank you all for your continued support and effort in making Kronos known to more and more players.