Welcome

Become a part of the old Vanilla world. Set up your client according to our guide.

If you have any questions, read the FAQ first. In case you don’t find the answer, you can try asking on our IRC.

Most our services are to be found on the web page of the TwinStar project, under which Kronos belongs.

Account Manager

In order to play on Kronos, you need a game account created in the account manager.

Account manager also contains many useful features like the character auction or donate system. You can purchase Stars through the donate system, and for these Stars you can then buy special mounts, pets or tabards that cannot be obtained in-game.
You cannot buy any gear this way!
However, in our character auction you can spend your Stars on characters that were leveled up by Kronos players.

Forum

On our forum you can take part in numerous lively discussions, suggest improvements for the server or comment on what you don’t like.
There are also various videos from our players, guides, sections dedicated to both PVE and PVP and many others.

If you encounter a player violating server rules by misbehaving, abusing a bug etc., you can (and are obliged to) report him to the forum Blacklist.

If you want to become a part of the community you need to create a separate forum account. With this account you can also log in to our TwinHEAD database.

Armory

Kronos has its own Armory, where you can search for characters, guilds and various statistics like Honor ranking.

The armory contains a talent calculator.

TwinHead

It’s our gaming database, where you can find information concerning NPCs, quests, zones etc. It includes plenty of features: Bosskills, detailed statistics from every instance encounter, changelog and much more.

It is also a place where you are supposed to report bugs you find in-game (and only them!) – malfunctioning quests, NPCs, items, spells etc.

Naxx PTR Expectations and Account Manager Update

Naxxramas PTR Expectations

Dear Community,

A few questions have been raised since our last announcement, from guilds and players looking for clarification on how the Naxxramas PTR will work. Here are some additional details.

  • Similar to the live realm, there will be a raid reset on the PTR on Wednesday at 6:00 AM server time. This makes it possible to test each fight once before the reset, and once after the reset.
  • The ‘aggro’ radius on trash mobs has been reduced to 10 yards. While it may be possible to skip these mobs, we encourage you to test their mechanics.
  • Time spent on the PTR should be focused on testing mob mechanics for bugs and issues, not player mechanics and positioning. We do not intend for the PTR to be used as a platform for mastering the fights.
  • GMs and other Twinstar staff will strive to be present during most testing sessions to observe bugs and fix issues on the fly (when possible).
  • Repeatedly wiping the raid or using other means to increase your number of attempts on a fight is strictly prohibited. Guilds will be allowed to attempt each boss a maximum of 3 times, per raid reset. A maximum of 6 attempts, across two raid IDs, for the week of PTR testing. Regardless of GM presence, PTR logs will be reviewed to ensure that these rules are adhered to. Violation of this rule may result in exclusion from all further and future PTR testing.

If your guild has already decided on when you will be testing on the PTR, please consider sharing your schedule, streaming links, and/or voice comms info with us. None of this is required, but we hope to be included so that we can focus on being a 3rd party observer to each fight. With your consent, we would also like to offer to publish your streaming links through our various communication channels.

Additionally, we recognize that there has been some player generated discussion around the increasing difficulty of Naxxramas upon release. At this point in time, the values being used in Naxxramas development are not being inflated to increase difficulty. If you encounter elements in the instance you consider to be non-blizzlike (whether easier or harder) then the right approach is to consider it an issue we’ve overlooked, and as such you should feel welcome to report it in the bug tracker.

Account Manager Update

We originally announced back in December 2016, that a new account manager featuring race and faction changes was expected to be ready around Q2 2017. This project is still under development, but we have encountered several challenges along the way which has delayed its release. The ‘back end’ of the new account manager has been completed, which is the most difficult part of the development process. The ‘front end’ still requires significant development, which is what allows users to actually use the system. We do not currently have an ETA as to when this will be complete. As soon as we do, we will share it with you.