Changelog August 20, 2017

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July 23rd 2017 changelog

All fixes and changes are based on qualified historical evidence that has been submitted by players and staff to our issue tracker.
Changes will be applied on scheduled server restarts.
Please delete your WDB folder regularly to ensure that all recent changes take effect for you.
 

General
  • Combat pulse now occurs every 3 seconds, this should improve Vanish and Feign Death. #9989
  • Fixed an issue where SetHealthPercent() could kill already dead player. #5367
Game Objects
  • Removed duplicate game objects that were not required. #11023
  • Added missing Darkmoon Faire Cannon in Mulgore and fixed both cannons. #11091
Items
NPCs
  • Weegli Blastfuse‘s gun has been added to his model. #3273
  • Fixed all incorrect stats and sub-issues in Blackrock Spire. #10945
  • Reduced spawntime of Fozruk. #10876
  • Combat dummies now have more HP and are no longer immune to poisons. #10868
Quests
Raids
  • AQ40 – Added invisibility detection to Anubisath Warder. #11087
  • AQ40 – Sandblast will drop threat on affected targets.
  • ZG – All bosses are immune to knockdown.
Spells and Skills
  • Spells without the ‘ranged’ attribute should not be considered as ranged for miss chance calculations. #11033

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